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Events
East Riding College Open Event (in Beverley)
June 10, 2026
5PM - 7PM
Level 2 in Esports in Collaboration with British Association of Esports (NVQ Certificate)
East Riding College
Flemingate Centre, Armstrong Way, Beverley, HU17 0GH
Available start dates
Available start dates
Course Summary
The esports industry is a fast-growing global industry. Esports is defined as organised competitive gaming, which is human versus human, either as individuals or in teams. Esports is NOT just a qualification in playing games – This couldn’t be further from the truth. The esports qualification aims to give students a broad insight into the different types of roles and areas of the esports industry, whether that’s coaching, commentary, management, content creation, events and more. An esports qualification will teach students many skills. From communication to teamwork, time management and more, there’s a whole host of transferable skills that can be used in a range of professions, not just in esports, the games industry or entertainment industries. Playing video games in moderation boast a wide range of benefits. They have been proven to improve behaviour, attendance and concentration levels in students, and they can improve reaction times, boost reading, communication and teamwork skills, plus they’re a fun recreational activity that allow people to unwind and enjoy themselves. Video games are NOT just for children. When video games started to enter the mainstream around the ‘80s and ‘90s, many of the marketing campaigns did target children, teenagers and young adults, but video games are for everyone. If you think games are just for children, try telling that to the world’s oldest CSGO champion, 78-year-old Abbe ‘DieHardBirdie’ Drakborg, or the world’s oldest gaming YouTuber, 90-year-old Hamako Mori. Esports can complements other subjects. It shares skills with business, sports, creative media, IT and coding.
Esports qualification also provides progression to Level 3 qualifications. Esports has been developed in close conjunction with leading employers, and develops transferable workplace skills, such as good communication and the ability to work in a team, which employers have identified as essential for gaining employment in the sector and for progression once the learner is working. At the core of this qualification is the concept of preparing young people for the working world. Through practical activities and occupationally-fit-for-purpose assessments, learners will gain the skills and behaviours needed for sustainable employment.
Roles in Esports
Professional Player/Coach/Shoutcaster/Analyst/Journalist/Admin (referee)/Broadcaster/Production/social media manager/streamer/influencer/video editor
Academic links
Computer Science/ICT/Creative Media/Business studies/Games Development/Sport/Sciences/Technology/Engineering/mathematics
Careers in Tech/Digital/STEM industries
Cyber security/software development/Cloud solutions/Network engineering/mobile technologies/Digital engineering/Artificial Intelligence/UI/UX design/Network management/Software engineering
Course Details
5 mandatory units:
- Esports games, teams and tournaments
- Establishing an esports organisation
- Streaming for esports
- Plan an esports event
- Start an enterprise in esports
One optional unit from the following:
- Design an esports game
- Positive health and well-being in esports
How will it be delivered and assessed?
This course is assessed through internally set assessments, assessment methods used include assignments, observations, presentations, displays and written reports.
Entry requirements
Level 1 in Media or equivalent
Or
4 GCSEs at A* - D, 3 – 9 (must include English)
Your next steps...
(Subject to accreditation) progression to the Level 3 Esports
Progression to Level 3 Creative Media/Computing/Sport/Business
For more courses like this, check our courses page.

